Hello guys , I'm really happy to share with you my first game asset "IMI Desert Eagle " , the modeling was in Maya and Zbrush , Mamoset Toolbag 4 for baking and substance painter for texturing . I did a simple render with corona 3ds max but you can see the hole model in Sketchfab in this link : https://lnkd.in/d3zmXGrr
Or in my Artstation :
IMI Desert Eagle
Published:

IMI Desert Eagle

Published: